29. May 2009 18:09

Girl Geek Dinners is relaunched in Nottingham

At last the ball is rolling...

I'm really excited that at last I have managed to get the ball rolling and Girl Geek Dinners are back up and running in Nottingham. I have to say a massive and huge thank you to everyone who has been really supportive. I've never run an event like this before, but what I lack in experience I make up for in enthusiasm and a willingness to ask questions.

If you want to be kept up to date about these events then either email me or follow @NottsGirlGeeks on Twitter.


22. May 2009 00:53

Blaine Fontana

Long overdue is a post on another of my favourite artists, Blaine Fontana. His work is beautiful and mixes two of my favourite styles of art; Japaese prints and graffiti. I discovered his work at the same time as Samuel Flores in San Francisco's Upper Playground gallary: Fifty 24SF.

The Last Koi Chapter #1 • 48" x 48" acrylic on canvas

The Last Koi Chapter #1 • 48" x 48" acrylic on canvas

 The print is also available as a Gelaskin for the geeks out there who like to customise and protect their laptops and iPhones.


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24. March 2009 14:12

Ada Lovelace Day: Molly E. Holzschlag

If you are reading this then you are probably already aware of Ada Lovelace Day, but just in case; it is a day dedicated to blogging about women we admire in technology:

I'm choosing to write about Molly E. Holzschlag, and why I admire her. (Disclaimer: fangirl moments are therefore to be expected).

Molly Holzschlag

I've been working with the web for all of my professional career and it became very clear, very quickly that web standards were fundamental in making writing code easier, while more importantly being necessary to create an open and accessible web that was capable of what we hoped and imagined it could do. Although she doesn't know it Molly has been with me every step of my journey, writing about best practice and web standards, shaping the way I and many others work. I started way back with a HTML and CSS textbook and A List Apart and WaSP.

Molly was leader of WaSP (Web Standards Project) from early 2004 through to the end of 2006 and in that time drove real change by recognising that it is not enough to be evangelical about your subject, you need to make connections with and influence those that create the tools and the code inorder to affect the change you want. She helped build relations with Macromedia to influence the tool that web designers were using, and connections with Microsoft to help improve the browser that most people were using. Coming from a history of hacking Dreamweaver to try and force it to write valid XHTML while struggling with browser inconsistencies, it was good to know someone was talking to these corporate giants and refusing to be ignored.

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14. March 2009 14:06

Create your own Photosynth

Microsoft have released a demo of Photosynth that allows you to create your own experiences. It still only works in Internet Explorer and requires a plugin to view. But I've been waiting for ages to have a play with this technology. It is amazingly simple to use, you just add a selection of photos of your subject and you are away, there is no labourious stitching of photographs required, it works out where they all fit in the scene.

I decided for my subject I'd take the popular Flickr topic of photographing your workspace. I've always felt my desk is a bit of an adventure (mess) and one simple photograph could never allow you explore its landscape in the same way I do. So I've made a photosynth of my desk here:


Photos are so much easier to take and store, they are on almost all mobile phones and services such as TwitterPic and Flickr show how taking photographs has become a normal way to document any event. When there is such a rich source of information, new ways of using and exploring this data is really interesting. If we think about how Google have recently had cars driving around the UK to map the streets for Google Maps, this effort and expense could be made redundant through the power of crowd-sourcing the photographs/data and applying a technology such as Photosynth. While Google just captures that street at that single point in time, this technology could also allow you to manipulate the time you are viewing that moment at. For instance if we take a popular tourist spot like St Paul's Cathedral, this has been photographed millions of times, so you could choose to not only experience it from a contemporary set of photographs but also using historic data, to experience the view in the 1920's for example.


1. January 2009 01:31

Puddnhead (Kevin Llewelyn)

Puddnhead is the 'secret' identity that artist Kevin Llewelyn uses for his commercial work. But both his commercial work and his personal work are amazing and worth checking out. He is an amazing figure and creature artist and I love his use of colour. Be warned though his work is dark, offbeat and are almost exclusively NSFW.

Artwork from Puddnhead.com

If you want to see more of Kevin's work then take a peak at his website. If you want a walk on the weirder darker side, Puddnhead's website is offline at the moment, but he has a profile and is often found on ConceptArt.org. Gnomon Workshop also sell DVDs from Puddnhead where he walks through his process from start to finish.


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25. December 2008 03:40

2008 Technology Retrospective

This is a personal retrospective on technologies that had a significant impact on my life over the last 12 months, that is to say they are not necessarily new technologies, or even new to me, but the way that I use them has dramatically changed or had a significant impact that wasn't there before.

Podcast logo

Podcasts

In 2008 I've got into downloading and listening to podcasts. The main barrier to entry for me had been finding the quality content, but I found the Guardian Tech Weekly podcast interesting enough that I made the effort to download it regularly. After getting an iPod it became a great deal easier to find interesting and useful content thanks to the iTunes store and for all its flaws it offers a nice hands off way of maintaining my subscriptions. While Juice can offer the subscription management for other players, it lacks a resource to plug into as a way of finding interesting content. The whole thing is disappointingly hardware centric.

Impact:

It makes better use of my commute time, and offers an additional way to take in useful information that can be easier to multi task than keeping on top of my RSS reader. However it is still very much about finding the right content and for me that is mostly covered off by the Guardian Tech WeeklyTED talks and Channel Flip Games (sadly this website fails to acknowledge their female audience).

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20. December 2008 02:45

Banking as a Service

Managing our money is dull, so it is only when the situation is dire that it becomes important enough that most of us are actually willing to do it. Usually it sits on that long list of good intentions, somewhere under painting the bedroom.

Unfortunately in a recession we need to manage our finances and anything that can make that task easier is fantastic. I have already talked about services that can help us manage our finances. But none of these services are offered by the banks themselves. Egg and First Direct offer a limited aggregation service, but with none of the additional functionality of Wesabe or Mint.

So if I start using a third party tool to help me manage my money what does this mean for the banks? Now I no longer need to visit my bank's website to check my balance, my relationship with my bank becomes increasingly filtered through my money management tool of choice, which is a one stop shop for my financial information, currently needing only to visit my bank's website inorder to perform a transaction.

To my mind the banks have a choice; they can either decide they want to retain their direct customer engagement on-line and compete to keep customers engaging with them directly, or alternatively they can outsource the customer experience to third party services and consider the approach of offering Banking as a Service.

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14. December 2008 22:56

Seadragon on the iPhone

Microsoft has released it's first iPhone application and its a good one. Some of the more interesting things that are coming out of Microsoft labs are Photosynth and Seadragon, you can see an excellent demo of this at a TED talk from 2007:

In brief Seadragon allows you to zoom quickly and smoothly through a great deal of visual information, so much information infact that when I originally saw the demo I assumed it was a little bit of demo magic being worked on a very high end computer. The zoom interface of Seadragon would seem like a natural fit with the multi-touch interface of the iPhone, but I had always thought that the iPhone did not have the necessary computing power to run such an application, thankfully I was wrong.If you are lucky enough to have an iPhone or iPod check Seadragon out and let me know what you think.


14. December 2008 02:15

Samuel Flores

Samuel Flores is a San Francisco based artist that often sells stuff through Upper Playground

Samuel Flores

His work is very distinctive, often including characters with enlarged heads and hands. I like this image as the bridge reminds me of the bridge in the Tea Gardens in San Francisco. I was amazed by the city and hope we can go back soon.


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13. December 2008 04:05

My Top 5 Feminist Games

Feminist is such a loaded word I almost didn't use it in my title. But really it is about equality nothing more and nothing less, so I think it is appropriate for what I want to write about. I want to take a look at some of my favourite games, that also managed to handle gameplay related gender in a new way or that made me think, hopefully both.

Portal

This game is amazing, it also happens to have an all female cast, but this is no Dead or Alive Xtreme Beach Volleyball or the Newton defying girls therein, our heroine wears an asexual orange jumpsuit. It is a FPS games, so you aren't aware of your gender in the game at first, but most FPS games have male protagonists if not an all male cast and involve lots of shooting and killing. In portal you don't shoot bullets, but large portal holes which seems almost so obviously pseudo-sexual as to be crass, and perhaps would be if they weren't such a beautiful and fundamental part of what makes this game outstanding; it shifts the aim of the game from killing your opponents to outwitting the AI that has you trapped. Ultimately any game that offers cake as a reward knows exactly which of my buttons to press.

Primal

Primal turns the traditional Mario plot on it's head. At the beginning of the game Lewis is abducted, and it is up to his girlfriend and our heroine Jen to find him and rescue him. Not afraid to kick ass Jen literally morphs into a formidable warrior across the course of the story and thanks to some great voice acting from Hudson Leick and Andreas Katsulas and a descent script we get a much more well rounded character than someone like Samus from the Meteoroid Prime series. The game is based over a series of elemental worlds that thematically support the Gaia hypothesis, named after a Greek mother goddess. Also there is a yin yang relationship between order and chaos throughout the game.

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Elsa Bartley has been taming the cutting edge of the internet since 1995.

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