Game City 3

Although it was over a fortnight ago I still want to write about the Game City 3 event that occurred in Nottingham. It was a three day event, but I was only able to attend on the last day. It is great to events like this organised outside of London.

While I enjoyed the event and I’m glad I attended, overall I’m not sure the event was as well organised as last years. The website made it hard to find some of the important information regarding the event and emails of inquiry were not replied to. The pricing structure changed from last year, previously tickets were bought for individual events, so you picked and chose which of the events that cost you were interested in and filled the gaps with the free stuff, of which there was plenty. This year is was like a more conventional conference in that you bought a ticket for the whole day, and this gave you access to all the events. The advantage of this is that there was a more consistent audience for all the events, but it wasn’t clear which events needed to be paid for and when events were cancelled there was no compensation or even notification. Thankfully the students that were there helping to run the event were helpful and friendly to make up for the lack of organisation.


However there were some real highlights for me, including Little Big Planet developers showing the proof of concepts they used to sell the idea of Big Little Planet to Sony.

Little Big Planet proof of concept

It was nice to see the simplicity of the original concept and how it had developed.

I also really enjoyed the Guardian Games Blog Curry Night Games Quiz. Keith did a stand up job, and fun was had by all. There was a great atmosphere and plenty of friendly faces so I really enjoyed myself, even if I was useless.

Our entry into the playdo round of the quiz

Indiecade was brilliant, and despite the awkward location I think this was better than last year. It was great to see the next creation from the developer of Samorost. I really enjoyed that game as it reminds a bit a Terry Gilliam sketch. There was also an interesting Counter Strike mod based on the two factions in Northern Ireland and also documenting the graffiti and murals.

The lunchtime talk from Tom Armitage struck a nerve with me when he talked about what gaming had taught this generation, and more interestingly how the lessons learnt from gaming can be applied to other areas, such as interface design.

Tom Armitage

The other nice side effect of having a large group of gamers together was getting my ass kicked at a networked game of Mario Kart DS and making some new friends on the way. Thanks to the organisers and to all the friendly people I met.

See more of my photos on Flickr

Power of Recommendation

Recommendation has always played a significant role in purchasing decisions. This is why customer service is so important; because you knew if someone had an exceptionally good/bad experience that they would be in the pub that evening telling all their friends. So along comes the internet and suddenly that highly vocal individual can be shouting your praises/damnation to a much wider audience and much quicker. Even if the individual involved doesn’t contribute to a blog, the internet and technology means we are much more connected through means such as text message, instant messenger, Twitter, Facebook etc; meaning we have a much wider circle of influence.

Circle of Friends application on Facebook

It is much easier to maintain relationships with people over greater distances in time and space than ever before, as we aggregate our relationships and syndicate our own personal status. So now we can share with a much wider circle our opinions, as they relate to a product or service, or politics. Facebook is particularly interesting in this context because it is viral by design, pushing out your actions across your network and vice versa.


So currently we can maintain very wide networks, but we have very little control over the depth of the network. Everyone is blanket labelled a ‘friend’ and it doesn’t reflect that there are some people with whom I’d be willing to share far more information than perhaps I would want to share with the more casual acquaintances on my network. We are just beginning to be able to start adding this depth through services like Plaxo; where we can aggregate our online presences and push them out to filtered groups. Currently the groups are very restricted to just Family, Friends, Work Colleagues. This is a gross simplification of our real very complex relationships. However as we see our ability to connect online develop we are sure to see more complex dynamics reflected. We have already seen some Facebook apps try and make a start at this e.g. Cirlce of Friends and Facebook recently introduced the feature where you can filter your news feed, weighting it more heavily towards certain people and reducing the amount of news you get from others.

Once we have this meta-data layer defined against our network, any recommendations that come out of our network can be weighted appropriately. So if a close friend says she has found a fabulous new product, this will naturally carry more weight with you. Also if a friend who works in a particular field recommends a something related to it then they are already an established voice on the matter and their reputation gives this recommendation more value. We have already seen companies paying individuals with good reputations and networks to recommend their products. However this can be detrimental to reputation as the individual is no longer seen as offering impartial advice, but rather being a walking talking advert.

This dimension of reputation occurs in a tangible way in e-commerce websites like e-Bay . but being able to define a value to a relationship, either through individual and pro-active choice, or through a passive analysis of meta-data then we can add further value to these interactions. This is quite an unusual concept to us currently – to give our relationships a value; it is something we tend to do in a subconscious way and it may seem harsh to us now, but our attention is increasingly valuable and as such I think it is inevitable that we will want to filter the information from our network.

Purchasing decisions need no longer be based on anonymous reviews of third party websites, but by drawing on the knowledge of your network. In some ways we have come full circle from when we were in the pub getting advice from our friends, only now the network we can draw on is much larger and much faster.

Shiny new site

Welcome to my first blog post. It’s been a long time coming,
but at last I have managed to re-launch my website and blog. It’s a great
feeling and fills me with optimism as it has been a long journey and I did
wonder at times if I would ever get this far. But this is really just the
beginning; now I have to write something interesting…

Elsa Bartley logo

The web has taught us to release early and iterate. I have struggled to apply this process to my
own site, trying instead to make everything perfect. But this has lead to my
realisation that you can’t ever achieve perfection, especially on the web, which
is a constantly developing platform. So hopefully this site is “good enough”
and I can amend and add changes as needed.


One of the good things I have found on my journey was the
BlogEngine.Net. Like it says on the tin it is a .Net blog engine but this one
unlike those that came before combines some very useful features and approaches
the whole thing with the right attitude. First off it is open source and secondly
it works hard to create quality code that is both semantic and standards
compliant, something I wanted but never really expected from a .Net solution.
When I started this project it was on version 1.2 and now as I go live we are
on 1.45, so it is still early days but each development has been a marked
improvement and the most recent version makes it even easier to develop

Some of the features that interested me included the support
for microformats, APML and a thorough support for RSS, but I’m really only
going to know how good it is once I start using it properly, and none of that
will matter if the content doesn’t interest anyone so I guess I better get on
with it.